
説明
A rustic leather armchair modeled with realistic proportions and a clean, organized structure.The asset is composed of a wooden frame with leather seat and back cushions provided as separate objects, allowing flexible use in interior scenes and furniture compositions.
Textures are baked into a single 4K texture atlas using a PBR workflow, ensuring consistency, compatibility, and ease of use across common 3D pipelines.
The package includes the original .blend file, containing a non-destructive setup with seamless textures and adjustable shading, allowing future customization or refinements if needed.
Technical Information
Real-world scale: Yes
Dimensions: 1.35 m (Width) × 1.25 m (Depth) × 0.991 m (Height)
Geometry: Clean and organized
Object structure: Wooden frame, leather seat cushion, and leather back cushion as separate objects
UVs: Single UV Map (non-overlapping)
Materials: 1
Texture Atlas: 4K (BaseColor, Normal, Roughness, Ambient Occlusion, Metallic)
Padding: 22 px
Texel Density: ~8.5 px/cm
Polycount: 9,120 vertices | 18,000 edges | 8,904 faces | 18,192 triangles | 3 objects
Render-ready PBR workflow
Compatibility: Blender Cycles and Eevee
Included formats: GLB, GLTF, FBX, BLEND
Additional Notes
The exported asset uses a single 4K texture atlas for optimized compatibility and performance
The included Blender source file provides a non-destructive version suitable for further customization
Metallic map included for PBR pipeline consistency
Intended for interior visualization, architectural scenes, environment art, furniture collections, and others






