
Description
Landscape Combinator is an Unreal Engine 5.4 plugin that enables you to create landscapes from real-world data in a few simple steps:
Create landscapes from real-world heightmaps (with a basic landscape material to visualize them),
Create landscape splines from OSM data.
Automatically generate buildings using splines representing buildings outlines in OSM,
Add procedural foliage (such as forests) based on OSM data (or other vector files supported by GDAL).
When creating a landscape for a real-world location, the plugin will adjust its position and scale correctly in a planar world. You can thus create several real-world landscapes of various quality and have them placed and scaled correctly with respect to one another.
Notes:
The plugin (and source code) is available for free on GitHub for non-commercial projects, or if you want to try it before buying it.
The trees (temperate Vegetation: Spruce Forest), high quality textures, and foliage (Megascans) displayed on the captures are not included in the Plugin. They are available for free in the Unreal Engine Marketplace.
Supported Platforms: Windows, Linux
Documentation: https://landscapecombinator.github.io/LandscapeCombinator/
Tutorial: https://www.youtube.com/watch?v=doSbw8PQ1YI
GitHub: https://github.com/LandscapeCombinator/LandscapeCombinator
Discord: https://discord.gg/4dqbEXkUSv
Included formats
- versions