
Description
General
Game-ready low-poly PBR model pack of post-apocalyptic buildings and structures.
Optimized for real-time use in Unreal Engine, Unity, and other modern game engines. Suitable for post-apocalyptic, survival, wasteland, FPS, third-person, and open-world environments.
Geometry
Polygons: 18,357
Triangles: 37,124
Vertices: 23,058
Mesh Format: Low-poly, optimized for real-time performance
UVs: Fully unwrapped (Overlapping)
LODs: Not included
Textures
Resolutions 2048×2048 (All texture maps)
Workflow Metallic/Roughness + Spec/Gloss. High-quality Normal maps baked from high-poly models for maximum detail.
Texture Maps (2K, TGA) Base Color, Diffuse, Normal, Metallic, Roughness, Specular, Glossiness.
Included Files
FBX, OBJ, Blender Project (.blend), 3ds Max Project (.max), All texture maps (TGA, 2048×2048).
Compatibility
Unreal Engine, Unity, Any standard PBR rendering pipeline, Marmoset Toolbag.
Use Cases
Post-apocalyptic and wasteland environments, survival and open-world games, FPS and third-person shooters, background environment dressing, and real-time cinematics.
Presentation
All preview images were rendered in Marmoset Toolbag. Neutral lighting was used to ensure accurate PBR material representation across different engines.





















