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Media 1 for listing Post-Apocalyptic Buildings Pack

Description

General

Game-ready low-poly PBR model pack of post-apocalyptic buildings and structures.

Optimized for real-time use in Unreal Engine, Unity, and other modern game engines. Suitable for post-apocalyptic, survival, wasteland, FPS, third-person, and open-world environments.

Geometry

Polygons: 18,357

Triangles: 37,124

Vertices: 23,058

Mesh Format: Low-poly, optimized for real-time performance

UVs: Fully unwrapped (Overlapping)

LODs: Not included

Textures

Resolutions 2048×2048 (All texture maps)

Workflow Metallic/Roughness + Spec/Gloss. High-quality Normal maps baked from high-poly models for maximum detail.

Texture Maps (2K, TGA) Base Color, Diffuse, Normal, Metallic, Roughness, Specular, Glossiness.

Included Files

FBX, OBJ, Blender Project (.blend), 3ds Max Project (.max), All texture maps (TGA, 2048×2048).

Compatibility

Unreal Engine, Unity, Any standard PBR rendering pipeline, Marmoset Toolbag.

Use Cases

Post-apocalyptic and wasteland environments, survival and open-world games, FPS and third-person shooters, background environment dressing, and real-time cinematics.

Presentation

All preview images were rendered in Marmoset Toolbag. Neutral lighting was used to ensure accurate PBR material representation across different engines.

Included formats

Additional files