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Descrizione

Rocket League without the cars: a complete 2v2 rocket-jump physics soccer game mode for UEFN, built entirely from stock Fortnite devices and Verse. Import it, press Launch Session and play. Then extend it with typed Verse events and Scene Graph components.

Solo, you practise against a Striker Bot that predicts the ball and shoots. When a second player joins, the bot leaves, the teams are evened out and a fresh 0-0 match kicks off.

WHAT'S IN THE BOX

- Complete match loop: kickoff countdown, match clock with stoppage time, golden-goal overtime, sky goals worth extra points, and an announcer (streaks, match point, comeback).

- Rules presets: Classic, Blitz, SkyWars, Endless, or Custom (goals to win, clock length, sky-goal points).

- Rocket-jump movement with a health refund, so a jump never kills from full health.

- Striker Bot solo opponent with Rookie / Pro / AllStar difficulty, removed automatically when a second human joins.

- Automatic team balancing when players join or leave.

- Ball tracking without a ball handle: a 32-sensor grid gives position and speed, driving speed-streak FX, wall-impact FX, a stuck-ball watchdog and the bot.

- Game feel: team-colour goal fireworks, match audio, a music bed, and a custom end screen with highlights and per-player stats.

- 11 persistent achievements with toasts, plus career stats.

BUILT TO EXTEND

- Verse event bus on the SOCCER Director: GoalScoredEvent, KickoffEvent, CountdownTickEvent, OvertimeEvent, BallResetEvent, MatchEndedEvent.

- Scene Graph listener components: add rju_goal_fx_component to an entity and it reacts to goals, with no device wiring. Subclass rju_match_listener_component for your own reactions.

- Verse-tag device pools: copy a sensor, sound or FX device and the code finds it automatically.

- QUICKSTART.md in the project covers playing, customising without code, and extending with Verse.

REQUIREMENTS

- UEFN 42.30 or later. Verse compiles clean on import.

- Island settings: max health 200 (for rocket jumps), 2 teams, up to 4 players.

KNOWN LIMITS

- The Ball Spawner's ball has no Verse handle, so goals can't credit the individual shooter.

- Ball position comes from sensors (about 1 m accuracy while moving).

THIRD-PARTY CONTENT

Contains no third-party software, fonts, audio, code or content. All assets are Epic Games / Fortnite content available in UEFN or were authored in this project.

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