Skip to content
Media 1 for listing NinjaPlayer

Description

Manual / Tutorial Videos / Discord

Welcome to NinjaPlayer 1.02: a generic flipbook processor mapping baked simulation data

on Meshes, UI, Particles and Niagara Particle Arrays.

  • Material Functions and Niagara Modules to build your own player systems
  • Pre-built Materials and Particle Emitters to play flipbooks instantly
  • Velocity based frame blending for smooth playback and flow effects
  • 6 Mbytes functional core that could be merged to any UE Project
  • 120 Mbytes example content with use cases and flipbooks for experimenting

For baking fluid simulation to flipbooks inside Unreal, see: NinjaTools

NinjaPlayer is included to NinjaTools. This is a standalone release.

Included formats

  • logo of Unreal Engine format