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File multimediali per l'articolo 3D Monster Model 3 - Rigged - Animated - Epic Skeleton: 1

Descrizione

3D MODEL OF MONSTER 3

Reptilian monster character for Unreal Engine 5 — fully rigged and animated creature with photorealistic scaly skin, spiked tail, clawed hands and feet, and detailed muscle anatomy. Epic Skeleton compatible, delivered in FBX with 4K PBR textures. Ready for game development, virtual production, and cinematic pipelines.

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✏️CONTACT

If you have any questions, please contact us before making a purchase:
[email protected]

If you encounter any bugs or issues with the project, we will resolve them free of charge.

For additional tasks related to the project (e.g., adjusting skinning for specific animations,

merging assets, creating new colors/textures, adding simulations, etc.),

We will be happy to assist for an additional fee.

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📀OVERVIEW VIDEO - UE5 SKELETON

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  • 100% compatible with UE5 skeleton (UE 5.3 and later)

  • 25 animations:

    Aim offset (x15)

    Attack (x6)

    Turn in place (x4)

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💡MY TOUTUBE

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📦FILE FORMATS:

  • Unreal Engine 5.3 and later - Rigged (UE5 Skeleton)

  • FBX - Static Mesh

  • OBJ - Static Mesh

  • Blender 5 - Static Mesh

  • Textures - 4K

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🏷️DETAILS:

  • Additional bones:

    tail_01, tail_02, tail_03, tail_04, tail_05, tail_06, tail_07,

    bigtoe_01_l, bigtoe_02_l, middletoe_01_l, middletoe_02_l, littletoe_01_l, littletoe_02_l,

    bigtoe_01_r, bigtoe_02_r, middletoe_01_r, middletoe_02_r, littletoe_01_r, littletoe_02_r

  • Additional animations:

    AS_Aim_CC, AS_Aim_CD, AS_Aim_CU, AS_Aim_LBC, AS_Aim_LBD, AS_Aim_LBU, AS_Aim_LC, AS_Aim_LD, AS_Aim_LU,

    AS_Aim_RBC, AS_Aim_RBD, AS_Aim_RBU, AS_Aim_RC, AS_Aim_RD, AS_Aim_RU,

    AS_Attack_360, AS_Attack_Kick_V1, AS_Attack_Kick_V2, AS_Attack_Pucnch_V1, AS_Attack_Pucnch_V2, AS_Attack_Swiping,

    AS_TurnLeft_90, AS_TurnRight_90, AS_TurnLeft_180, AS_TurnRight_180

  • AnimBP additional features:

    Turn in place, Combo attacks, Aim offset

  • Additionally:

    Tail bones simulated by physics asset

  • 4K Textures

  • PBR Materials

  • Named Objects/Textures/Materials

  • Real-World Scale

  • No Default Names

  • No NGons

  • No Overlapping Vertices

  • No Overlapping Faces

  • No Overlapping UVs

  • No Missing Textures

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