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出品Bound Horror Framework | 1.3のメディア1

説明

Walkthrough | Discord | Documentation

Description
A modular Unreal Engine framework for horror, story-driven, and atmospheric games.

Bound Horror Framework is a plug-and-play foundation designed to help you build horror and narrative-focused games faster, without locking you into a specific gameplay style.
It provides a collection of interconnected systems that work together out of the box, while still remaining flexible and easy to extend.

Whether you’re creating a small indie horror experience or a larger story-driven project, Bound Horror Framework gives you the core systems you need so you can focus on atmosphere, gameplay, and storytelling.

Projects featuring BHF

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1.3.0 UPDATE | February 24th 2026

  • Added a new Transition Widget for smoother level transitions

  • Fixed several issues on the demo level

  • Fixed two packaging errors affecting project builds

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Framework Features

  • Dynamic footstep system

  • Advanced lighting system

    • Multiple light setups

    • Light switches

    • Breaker system

  • Event system

    • 10+ built-in event types

    • Supports chained and scripted events

  • Save & load system

    • Full save support

    • Autosave included

  • Interaction & inspection system

  • Door & key system

    • Persistent, saved states

  • Player movement system

    • Light switch & event triggers

  • Flashlight system

  • Internal Dialogue system

  • Popup / notification system

  • Main menu & pause menu

  • Health system

    • Deathscreen and respawning

Contact Us: [email protected]

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