
説明
Walkthrough | Discord | Documentation
Description
A modular Unreal Engine framework for horror, story-driven, and atmospheric games.
Bound Horror Framework is a plug-and-play foundation designed to help you build horror and narrative-focused games faster, without locking you into a specific gameplay style.
It provides a collection of interconnected systems that work together out of the box, while still remaining flexible and easy to extend.
Whether you’re creating a small indie horror experience or a larger story-driven project, Bound Horror Framework gives you the core systems you need so you can focus on atmosphere, gameplay, and storytelling.
Projects featuring BHF
False Earth by Breakbound Studios
-----------------------------------------------------------------
1.3.0 UPDATE | February 24th 2026
Added a new Transition Widget for smoother level transitions
Fixed several issues on the demo level
Fixed two packaging errors affecting project builds
-----------------------------------------------------------------
Framework Features
Dynamic footstep system
Advanced lighting system
Multiple light setups
Light switches
Breaker system
Event system
10+ built-in event types
Supports chained and scripted events
Save & load system
Full save support
Autosave included
Interaction & inspection system
Door & key system
Persistent, saved states
Player movement system
Light switch & event triggers
Flashlight system
Internal Dialogue system
Popup / notification system
Main menu & pause menu
Health system
Deathscreen and respawning
Contact Us: [email protected]






