
Описание
Discord - Documentation - Intro Video - Tutorial Video Playlist - Example Project
The framework is built to be practical for Blueprint users. Designers can place actors in the level, assign meshes, set prices, select item definitions, configure widget classes, tune speeds and timings, and build progression without rewriting the core C++ systems.
The included assets are free to use and were created using AI, excluding the content within the 'Default Unreal Engine Content' folder.
Included functionality:
- Blueprint-ready idle tycoon gameplay systems.
- Item definition data assets for visual meshes, UI icons, stack offsets, and sell values.
- Inventory component for money, carried items, stack visuals, cutter visuals, sounds, and gameplay events.
- Unlock zones with money or item payments, animated payment transfers, widgets, preview meshes, sequential unlock and destroy targets, and unlock feedback.
- Production stations that generate item stacks over time and transfer them to the player or helper.
- Service counters that receive items, sell to customers, stack money, and allow money pickup.
- Customer spawners and base customer character logic for service queues, item pickup, table behavior, and exit behavior.
- Helper characters that can be bought or unlocked, assigned to production stations, carry items, and deliver to service counters.
- Upgrade zones and upgrade widgets for player, helper, item, and gameplay upgrades.
- Dining table support for customers who eat items before leaving.
- Crop grow actors and cutter zones for farming-style resource collection.
- Guide path actors for tutorial arrows and multi-step guidance.
- Save/load helpers for common framework state.
- Example pizza-themed content, meshes, widgets, sounds, and test levels.
This plugin is intended as a framework and starter kit, not a single finished game. It gives you reusable building blocks for creating your own hyper-casual tycoon projects faster while keeping the gameplay logic editable and extensible in Blueprint.
Best use cases:
- Pizza idle tycoon games.
- Restaurant and food-service games.
- Arcade idle collection games.
- Farming-to-selling loops.
- Factory or production-line games.
- Casual mobile-style tycoon prototypes.
- Windows prototypes for mobile-style gameplay.













