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File multimediali per l'articolo Bunker Exodus – Survival UI Kit: 1

Descrizione

Create a cohesive post-apocalyptic interface for a survival, bunker-management, crafting, looting, or RPG project.


Bunker Exodus is a 2D survival UI art kit built around a consistent worn-metal visual style with industrial, military, medical, radiation, and bunker-themed elements.


The package includes interface artwork for inventories, crafting menus, loot screens, item details, character status displays, bunker controls, HUD elements, and game menus.


INCLUDED CONTENT


• 123 unique icon designs

• 62 composed UI panel designs

• 11 full-screen interface designs

• Normal, Hover, Pressed, and Disabled UI states

• Multiple sprite sizes from 32 × 32 to 512 × 512 px

• Atlas PNG sheets with JSON frame metadata

• Demo scene

• Unity UI (uGUI) helper scripts

• CSV and JSON asset manifests

• Local documentation


SUITABLE FOR


• Survival games

• Post-apocalyptic RPGs

• Bunker and base-management games

• Inventory and crafting interfaces

• Loot and equipment systems

• Status HUDs

• Game prototypes and UI mockups


COMPATIBILITY


• Unity UI / uGUI

• Built-in Render Pipeline

• Universal Render Pipeline (URP)

• High Definition Render Pipeline (HDRP)

• No third-party Asset Store dependencies

• No custom shaders or pipeline-specific materials


IMPORTANT INFORMATION


This is a UI art package and not a complete inventory, crafting, or gameplay system.


The UI panels and full-screen interfaces are supplied as composed PNG artwork rather than complete functional UI prefabs.


Layered PSD or other editable source files are not included.


The 2048 × 2048 and 4096 × 4096 full-screen images are upscaled versions of the 1024 × 1024 originals.


Atlas sheets include JSON frame metadata and are not supplied as pre-sliced native Unity SpriteAtlas assets.

Technical detailsList the key features of your package

Used source file sizes:


• Icons: 512 × 512 px

• 81 icons are additionally supplied at 32 × 32, 64 × 64, 128 × 128, and 256 × 256 px

• UI panels: 512 × 512 px

• Full-screen interfaces: 1024 × 1024 px

• Full-screen upscaled versions: 2048 × 2048 and 4096 × 4096 px

• UI state sprites: 32 × 32, 64 × 64, 128 × 128, 256 × 256, and 512 × 512 px


File count:


• 3,627 package files

• 3,601 PNG image files

• 196 unique core designs

• 123 unique icon designs

• 62 composed UI panel designs

• 11 full-screen interface designs

• 2,860 UI state sprite variants

• 16 atlas PNG sheets with matching JSON frame metadata


Animated: No


Animation type: Not applicable


Additional information:


• Pixel-based RGBA PNG artwork

• UI states: Normal, Hover, Pressed, Disabled

• Demo scene included

• Five C# helper scripts included

• Unity UI / uGUI compatible

• Compatible with Built-in, URP, and HDRP

• No custom shaders

• No third-party Asset Store dependencies

• Layered source files are not included

• UI screens and panels are composed images, not complete functional prefabs

• Atlas sheets are not pre-sliced native Unity SpriteAtlas assets

Formati inclusi