
描述
2 UV Materials (3DPrinter x 3DPrintedShells)
1K x 2K x 4K Textures (1K & 2K in the 3D Preview)
DX + GL Normals
(Tri + Non-Tri Models)
Textured in Substance Painter - Modeled in Blender - Realistic Scale - Highly Simplified - Non Functional
Low Poly Game Asset - Unbranded 3D Printer + Filament x 3D Printed Ghost Shells
Designed for static non animated use. Baked Ambient Occlusion in Base Color
Non functional weapon props.








