
Opis
Racer Gloves are padded motorsport driving gloves, part of the Racer Outfit collection. Designed to match the Racer Suit or stand on their own, they carry three independent logo slots on the back of the hand and a separately tintable palm for grip-material contrast.
Key Features 💡:
🎨 31 Exposed Parameters: Glove body and palm are separate material slots, each with its own Color, Roughness, Metallic, AO Strength and Normal Strength.
🏷️ 3 Logo Slots: Full control over Texture, Position, Scale, Tint, Rotation, Bend and Mirror on each — enough for a brand mark, a sponsor and a number.
🤝 Palm Separation: The grip surface is its own slot, so you can pair a bright glove shell with a dark rubber palm, or match both to your livery.
🧬 Exclusive Fit: Rigged and optimized specifically for the Dof4 (Masculine Tall/Big) body type, ensuring perfect mesh deformation.
🏁 Ideal for: Racing games, driver close-ups, cockpit shots, motorsport cinematics and stylized action characters.
Technical Specs 📐
LODs: 4 (LOD0–LOD3)
Texture Resolution: up to 4K (4096×4096)
Material Slots: 2
Exposed Parameters: 31
Format: .mhpkg (MetaHuman Outfit)
Body types: Dof4 Only
Compatibility ✅
MetaHuman Creator
MetaHuman Skeleton Support: Yes
Supported body presets: Masculine / Tall / Big (Mapped to Dof4)
Unreal Engine 5.7+ via the MetaHuman pipeline
Import Instructions 📦
Download the .mhpkg file from this FAB listing.
In your project, create a folder: Content/Outfits/ (if it doesn't exist).
Create a folder inside it named RacerGloves.
Drag OA_RacerGloves.mhpkg into the RacerGloves folder to unpack.
In MetaHuman Creator, select your character (Must be Dof4 body type), drag WI_RacerGloves into the Outfit Clothing section and double-click to apply.




