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Racer Gloves | Racer Outfit | MetaHuman Compatible ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Racer Gloves are padded motorsport driving gloves, part of the Racer Outfit collection. Designed to match the Racer Suit or stand on their own, they carry three independent logo slots on the back of the hand and a separately tintable palm for grip-material contrast.

Key Features ๐Ÿ’ก:

๐ŸŽจ 31 Exposed Parameters: Glove body and palm are separate material slots, each with its own Color, Roughness, Metallic, AO Strength and Normal Strength.

๐Ÿท๏ธ 3 Logo Slots: Full control over Texture, Position, Scale, Tint, Rotation, Bend and Mirror on each โ€” enough for a brand mark, a sponsor and a number.

๐Ÿค Palm Separation: The grip surface is its own slot, so you can pair a bright glove shell with a dark rubber palm, or match both to your livery.

๐Ÿงฌ Exclusive Fit: Rigged and optimized specifically for the Dof4 (Masculine Tall/Big) body type, ensuring perfect mesh deformation.

๐Ÿ Ideal for: Racing games, driver close-ups, cockpit shots, motorsport cinematics and stylized action characters.

Technical Specs ๐Ÿ“

LODs: 4 (LOD0โ€“LOD3)

Texture Resolution: up to 4K (4096ร—4096)

Material Slots: 2

Exposed Parameters: 31

Format: .mhpkg (MetaHuman Outfit)

Body types: Dof4 Only

Compatibility โœ…

MetaHuman Creator

MetaHuman Skeleton Support: Yes

Supported body presets: Masculine / Tall / Big (Mapped to Dof4)

Unreal Engine 5.7+ via the MetaHuman pipeline

Import Instructions ๐Ÿ“ฆ

Download the .mhpkg file from this FAB listing.

In your project, create a folder: Content/Outfits/ (if it doesn't exist).

Create a folder inside it named RacerGloves.

Drag OA_RacerGloves.mhpkg into the RacerGloves folder to unpack.

In MetaHuman Creator, select your character (Must be Dof4 body type), drag WI_RacerGloves into the Outfit Clothing section and double-click to apply.

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