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Pigeon Flocking Simulation is a GPU-powered flocking system for Unreal Engine, designed to create natural and dynamic pigeon behavior for games, architectural visualization, and cinematic scenes.

The package includes fully customizable pigeon behaviors with realistic flock movement. Pigeons can fly in flocks, land on the ground, perch on rooftops and ledges, avoid obstacles, react to fear, follow spline leaders, and move in vortex or circular formations.

An optional ambient sound system is included, featuring randomized pigeon calls and wing flap sound effects to create a more immersive and realistic flocking experience.

You can easily control the bird count, simulation quality, movement forces, gravity, flight speed, direction, landing behavior, sound settings, and many other parameters directly from the Blueprint.

Also available: [Crow Flocking Simulation] · [Sparrow Flocking Simulation] · [Bat Flocking Simulation]

Key Features

  • GPU-powered flocking simulation

  • Realistic pigeon flock behavior

  • Natural flock movement

  • Ground landing

  • Rooftop and ledge perching

  • Obstacle detection and avoidance

  • Fear and flee behavior

  • Spline leader following

  • Vortex and circular formations

  • Random ambient pigeon sounds

  • Wing flap sound effects

  • Fully customizable Blueprint parameters

  • Suitable for games, cinematics, and architectural visualization

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