
Description
Update 1.4.2
Fixed update 1.4 issue
Replaced depricated nodes for HISM component
Update 1.4
Pushing Box migrated to Chaos physic
Apex destruction migrated to Chaos geometry collection
Fixed bug with vertical Ladder
Migrated to Enhanced Input
Update 1.3
A lot of critical bug fixes
Added slipping feature for Telekinesis object if Player is above the object
Improved breaking system between Telekinesis Gun and Telekinesis object
Added muzzle light fx for Automatic Rifle
Update 1.2
New weapon equipment system
Automatic Rifle weapon (no reload stage yet)
360 degree aim offsets for rifle shooting
Added Rifle physical belt FX and Rifle bullet shells FX
Added Pickupable Object, Weapon Ammo base classes
Added APC GameInstance class
All parameters for weapons are migrated to Data Assets
Fixed tons of bugs
Updated Overview lev
Update 1.1
Animations has been replaced with new improved animations
Telekinesis Gun and Telekinesis object
Telekinesis object Pickup system
Telekinesis Remote control
Small Door
Bug fix and Demo level update
Toolkit for creating / prototyping gameplay in few clicks.
Most common gameplay ready object with parameters that you can adjust and adapt for your own game very fast without any programming skills.
All objects have various parameters for adjustment, robust realization. Play demo level and you will see how is possible to create game ready level.
Key widget is supported most of PC, PS4, XBOX and Nintendo Switch key symbols.
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