
Descrizione
Turn any Unreal scene into a hand-painted illustration in one click.
This pack contains 3 hand-painted post-process effects as ready-to-use Material Instances. Drop one into a Post Process Volume (or a Camera's post-process settings) and your whole scene gets a brush-textured, painted finish in real time - works with any project, any content.
Included looks
- Hand Painted - soft hand-painted brush shading
- Hand Painted 3D - depth-aware hand-painted strokes
- Hand Painted Outline - hand-painted with ink outlines
Features
- One-click setup - no Blueprints, no C++, no marketplace dependencies
- Every effect is a Material Instance: tweak brush strength, texture scale and outline live
- Works in editor and at runtime, on any camera or scene
- Included demo map to preview and compare all looks
- Fully dynamic lighting - nothing to bake
How to use
1. Migrate the HandPainted folder into your project (or open the included project).
2. Add a Post Process Volume and set it to Unbound (Infinite Extent).
3. Under Post Process Materials, add the PPMI_ of your choice.
4. Adjust parameters on the material instance to taste.
Built in UE 5.5, forward-compatible with 5.6 / 5.7 / 5.8.




