
الوصف
A high-quality realistic hoodie clothing asset designed for Unreal Engine 5 and fully compatible with MetaHumans. This hoodie features clean topology, detailed fabric surface, realistic folds, and optimized geometry for real-time performance.
The asset is rigged and weight-painted to the MetaHuman skeleton and supports both UE5 Manny/Quinn and MetaHuman characters. Includes customizable material parameters that allow users to easily change the hoodie color directly inside Unreal Engine.
Perfect for games, cinematics, character customization systems, virtual production, and modern urban environments.
Features
Realistic hoodie clothing asset
Fully compatible with MetaHumans
Rigged to MetaHuman Skeleton
Compatible with UE5 Manny / Quinn
Optimized for real-time rendering
Adjustable material color inside Unreal Engine
High-quality fabric details and folds
Clean UVs and topology
Game-ready asset
Technical Details
Triangles: ~19,000
Rigged: Yes
Weight Painted: Yes
Compatible Skeleton:
MetaHuman Skeleton
UE5 Manny / Quinn
Materials Included
UV Mapped
Material Features
Customizable hoodie color
Editable material instance parameters
PBR workflow
Included Texture Maps
Base Color
Normal
Roughness
Ambient Occlusion
Compatibility
Unreal Engine 5
MetaHumans
Manny / Quinn Characters
Ideal For
Character customization
RPG games
Open world games
Cinematic projects
Virtual production
Fashion and streetwear characters
Requirements:
MetaHuman Plugin enabled
MetaHuman characters support included
Tested in Unreal Engine 5.3+
Modeling Tools Editor Mode plugin enabled










