Skip to content
Media 1 for listing ROCK HAIR

Description

Can be static or dynamic with Niagara physics.

Hairs have LOD system wich you can edit with 2 clicks, add more LOD's and modify LOD settings.

Hairs can be optimised by decimation of curves and vertices numbers, wich can help improve performance

for your needs.

Hairs can be attached to anything using socket system.

Total number of hairstyles is 14

*Please consider reading the strand based hair section of documentation there is detailed

information on how to enable physics and bind hairs to characters.

Included formats

  • logo of Unreal Engine format