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Media 1 for listing Modular Tigermen Characters - Male & Female

Description

A fully modular, performance-optimized Tigerman character pack containing male and female variants. Rigged to the UE5 Epic Skeleton with integrated physics-driven tail bones and full ARKit facial mocap support. This pack features intricately engraved full plate armor, designed for multiplayer performance utilizing shared texture memory, masked material tinting, and blueprint assembly.

YT Video Showcase

Technical Specifications

  • Polycount (Fully Armored): ~35,000 Vertices | ~33,000 Faces | ~65,000 Triangles

  • Rigging: UE5 Epic Skeleton compatible (Rigged via Auto-Rig Pro).

  • Facial Animation: 52 ARKit shapekeys (Face Mocap) integrated into the head mesh.

  • Extra Bones: Physics-enabled tail bones attached to the standard hierarchy.

  • Modular Meshes (8 Parts Per Gender): Head, Body, Tail, Torso Armor, Undershirt & Pants, Gauntlets, Boots.

  • Texture Maps: BaseColor, Normal, ORM (AO/Roughness/Metallic), RGB Mask.

Core Features

  • Intricate Plate Armor: Highly detailed, engraved plate armor. Both male and female variants utilize unique, morphed meshes while sharing a single highly optimized texture set to maximize memory efficiency.

  • Face Mocap Ready: 52 ARKit blendshapes allow for real-time facial animation, VTubing, and Live Link Face integration.

  • Dynamic Tail Physics: Includes a pre-configured custom physics asset with optimized mass, angular limits, and spring motors for natural tail sway during standard locomotion.

  • Customizable Material Architecture: Utilizes UE5 Material Instances driven by channel-packed RGB masks. Enables dynamic, independent hex color tinting for skin, eyes, and armor directly in the engine.

  • Blueprint Assembly: Features a Construction Script using the Set Leader Pose Component for instant modular snapping and mesh swapping in the editor viewport.

Included Files

  • Unreal Engine 5 Project: .uproject containing all configured blueprints, materials, and physics assets. Includes a showcase map testing modular parts and materials.

  • Blender Source: Native .blend file, resource-packed and fully rigged. Includes master meshes for custom weight transferring.

  • Game Ready Exports: Modular .fbx files split for immediate engine drop-in.

  • Textures: Complete PBR texture maps. (Note: Packaged using LZMA 9-ultra compression for optimized marketplace delivery).

Similer Products:

Modular Kobold Characters - Male & Female

Modular Lionmen Characters - Male & Female

Additional Notes A complete YouTube showcase is available demonstrating the wireframes, rigging deformations, AR shapekeys, UV layouts, and the in-engine modular assembly system.

Included formats

Additional files