Описание
This is fine-tuned dance 3d character animation!
Examples of implementation:
# Unreal Engine - https://youtu.be/YReGsRUhuvw
# Unity - https://youtu.be/WD8vbwaBHbY
# iClone - https://youtu.be/gVr-qtlN5Mc
# IMVU - https://youtu.be/3sE2lkQEJds
Please, notice how the dance works in loop, hits the music beat and how realistic it is.
The animation is available in next formats:
FBX (on A&M mannequin model, as displayed in the 3D preview above)
Unreal Engine - the bundle of animation files for all base UE avatars including MetaHumans (read more) (+FBX sources).
Unity - unitypackage (+FBX T-pose and animation sources).
Technical information:
seamless cycled animation loop.
animation loop duration (at 60 fps) - 1188 frames (19.8 sec)
the dance tempo - 200 bpm (any very fast tempo match fine)
the sound is NOT included into the Product, the song in the video preview (YouTube) is used only for the dance demo experience.
- inside the ZIP archive you will find 2 FBX files (the dance + T-pose)
+ ! UE5.4 bundle (uasset files + FBXs. --> (information for UE solo animations)
the Unity assets pack is available as separate ZIP archive.
- animations keys are baked on the skeleton's bones hierarchy at 60 fps
- the FBX files are saved in MotionBuilder 2013 version format
- the character is fully MB Characterized (in T-pose) and ready for Control Rig editing and/or re-targeting
- the T-Pose is saved also as separate file (for retartegetting purposes) - on A&M Manneqion version.
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Сreated by MocapDancer (A&M Mocap)





