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Medios 1 para el artículo Stylized Glass

Descripción

Preview: YouTube

"The Glass Guy" is back. This time with a completely procedural, highly customizable stylized glass shader. Fine-tune the exposed parameters to achieve the desired stylized look of your glass. Drag-and-drop examples are included.

Note: Some features of the material, such as outline and inner-culling, require Custom Depth to be turned on for the mesh.

Customizable Material:

Surface

  • Color

  • Opacity

  • Custom Depth Bias

  • Fresnel Intensity

  • Fresnel Exp

  • Fade Distance Blend

Hard Edge

  • Intensity

  • Scale

  • Offset

Fake Reflection

  • ScreenSpace On/Off

  • Intensity

  • Reflection Mask

  • Mask Channel

  • Mask Scale

  • Mask Angle

  • Mask Offset

  • Mash Sharp On/Off

Fake Directional Light

  • Intensity

  • Bias

Normal Map

  • Intensity

  • Normal Map Texture

  • Local Scale On/Off

  • Texture Scale

Outline

  • Intensity

  • Size in pixels

  • Distance

IMPORTANT: Use the opaque version of the material if you are using Nanite meshes. Currently, Nanite does not support Translucent / Additive materials.

Formatos incluidos