
Description
See video-demo and description to check all opportunities (modularity, animations, blueprints, blendshapes etc).
VIDEO PREVIEW WITH GAMEPLAY (ALS4) AND MODULARITY
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Knight Girl with Dark Elf skin Modular
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⚡️Description:
✔️ Low poly, game ready, rigged (full body rig and basic facial rig), PBR textures
✔️ Works well with ALS 4 (see gameplay demo)
✔️ The project has a fully configured and ready-to-play character - launch and play! If you want to use additional animations (for example, Bossy Enemy Animation Pack from gameplay demo), it's very easy and setting up a retarget from scratch is not required. See instruction (with the third step)
✔️ Compatibility with Epic Skeleton
✔️ Modular character - you can easily make different characters for your game ;) Modular system via Construction Script - remove anything with one button! Works on Master Pose Component.
✔️ A copy of the totem without chain is loaded separately as a static mesh and can be used as a weapon.
✔️ The model has customized blendshapes of mouth opening, blinking and facial bones.
✔️ Customized physic of the character. Simulation of chain, armor, fabric are included.
✔️ Instances of materials are configured - you can easily control material parameters
✔️ Configured shaders of skin/armor/eyes
✔️ Included additional bones for the chain, totem, armor
✔️ Unit: centimeters. Model Height: 200 cms
✔️ Polycount: 31000 faces, 39000 faces with totem
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Thank you, David Grette team ❤️
💌Support mail: [email protected]
Discord: https://discord.gg/u7MCTmDqmU
Included formats
- versions