![Media 1 for listing SKModular Plugin [Blueprint]](https://media.fab.com/image_previews/gallery_images/8f489fdd-58ac-48ac-969a-12ff6aadbdde/384d16b2-e2f3-4d71-a309-9b7301309573.jpg)
Description
*** Update 1.1.0 - Fully modular physics assets
List of tested assets from the Marketplace
Compatible with GoreSystem for 4.25+ projects (Doc. pag. 27-33)
This plugin manages modular skeletal meshes merging them into a single mesh. This will reduce drawcalls, increasing GPU performances. This system can also add and remove modular parts at runtime managing accurate collisions.
// Console enabled: stat gpu / stat scenerendering / show collision
// The performance test will merge together different Skeletal Meshes, you'll see the difference between MasterPoseComponent and Skeletal Mesh Merge methods.
(You can see the list of skeletal meshes involved on the top left of the screen)