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商品 SceneInsight — Level Performance Profiler 的媒体 1

描述

📊 SceneInsight — See Where Your Level Spends Its Budget

Hunting down performance bottlenecks by clicking actors one at a time is slow and blind. SceneInsight changes that.

It splits your level into spatial zones (clusters) and bakes a complete performance breakdown for each one —

triangles, draw calls, materials, textures, lights, memory, Nanite and more. Then it paints the results straight onto

your viewport as a heatmap, so the expensive parts of your scene light up instantly. No guesswork, no spreadsheets, no

stat commands to memorize.

Built as a native Unreal Engine Editor tool, SceneInsight docks right into your Level Editor. Bake, inspect, compare,

export — then ship. Zero runtime footprint.

✅ Key Features

🔷 CLUSTERING STRATEGIES

✔️ Grid — subdivide the level into a regular grid of zones

✔️ Octree — adaptive subdivision that follows actor density

✔️ Tag / Layer — cluster actors by tag or layer

✔️ World Partition — one cluster per World Partition cell

✔️ Manual Volumes — place your own cluster volumes anywhere

📈 METRICS COLLECTED (60+)

✔️ Geometry — triangles, vertices, draw calls, LODs, largest/complex meshes

✔️ Nanite & Distance Fields — enabled counts, Nanite triangle ratio

✔️ Materials — master vs instance, blend modes, two-sided, subsurface, custom HLSL

✔️ Textures — memory, max resolution, virtual texturing, non-streaming

✔️ Lighting — type, mobility, dynamic shadows, IES, light functions, light overlap

✔️ Memory — mesh, texture, audio and lightmap memory budgets

✔️ Misc — decals, particles, Niagara, physics actors & constraints, ticking actors

🎯 VISUALIZE & ANALYZE

✔️ Viewport heatmap — color clusters by composite score or any single metric

✔️ Sortable table — rank every cluster by the metric that matters

✔️ Filter bar — narrow down to exactly what you're looking for

✔️ Details panel — full per-cluster breakdown in one click

🏆 BUDGETS & SCORING

✔️ Budget profiles — Console, Default and Mobile presets included

✔️ Weighted composite score — one number to flag the worst offenders

✔️ Fully customizable budgets via project settings

🕑 SNAPSHOTS & COMPARISON

✔️ Save snapshots of any bake

✔️ Diff two snapshots to track regressions or validate optimizations

📤 EXPORT

✔️ CSV — drop into a spreadsheet

✔️ HTML — shareable visual report

✔️ JSON — pipe into your own tooling

✔️ Markdown — paste straight into docs or PRs

🛠️ EDITOR INTEGRATION

✔️ Native editor panel — no floating clutter

✔️ Keyboard shortcuts for fast baking and navigation

✔️ Editor-only — not included in packaged builds

⚠️ Important Notes

- SceneInsight is an edit-time analysis tool — metrics are gathered in the editor and have no effect on

packaged/runtime builds.

- Nanite, custom-HLSL and Blueprint-actor detection rely on editor-only data and are evaluated at bake time.

🛠 Supported Engine Versions

✔️ Unreal Engine 5.4, 5.5, 5.6 and 5.7

🖥 Supported Platforms

✔️ Windows (Win64)

📚 Documentation

💬 Discord

🛠 Support

All support is provided after product ownership verification.

All asset maps are not included.*

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