์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
SceneInsight โ€” Level Performance Profiler ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

๐Ÿ“Š SceneInsight โ€” See Where Your Level Spends Its Budget

Hunting down performance bottlenecks by clicking actors one at a time is slow and blind. SceneInsight changes that.

It splits your level into spatial zones (clusters) and bakes a complete performance breakdown for each one โ€”

triangles, draw calls, materials, textures, lights, memory, Nanite and more. Then it paints the results straight onto

your viewport as a heatmap, so the expensive parts of your scene light up instantly. No guesswork, no spreadsheets, no

stat commands to memorize.

Built as a native Unreal Engine Editor tool, SceneInsight docks right into your Level Editor. Bake, inspect, compare,

export โ€” then ship. Zero runtime footprint.

โœ… Key Features

๐Ÿ”ท CLUSTERING STRATEGIES

โœ”๏ธ Grid โ€” subdivide the level into a regular grid of zones

โœ”๏ธ Octree โ€” adaptive subdivision that follows actor density

โœ”๏ธ Tag / Layer โ€” cluster actors by tag or layer

โœ”๏ธ World Partition โ€” one cluster per World Partition cell

โœ”๏ธ Manual Volumes โ€” place your own cluster volumes anywhere

๐Ÿ“ˆ METRICS COLLECTED (60+)

โœ”๏ธ Geometry โ€” triangles, vertices, draw calls, LODs, largest/complex meshes

โœ”๏ธ Nanite & Distance Fields โ€” enabled counts, Nanite triangle ratio

โœ”๏ธ Materials โ€” master vs instance, blend modes, two-sided, subsurface, custom HLSL

โœ”๏ธ Textures โ€” memory, max resolution, virtual texturing, non-streaming

โœ”๏ธ Lighting โ€” type, mobility, dynamic shadows, IES, light functions, light overlap

โœ”๏ธ Memory โ€” mesh, texture, audio and lightmap memory budgets

โœ”๏ธ Misc โ€” decals, particles, Niagara, physics actors & constraints, ticking actors

๐ŸŽฏ VISUALIZE & ANALYZE

โœ”๏ธ Viewport heatmap โ€” color clusters by composite score or any single metric

โœ”๏ธ Sortable table โ€” rank every cluster by the metric that matters

โœ”๏ธ Filter bar โ€” narrow down to exactly what you're looking for

โœ”๏ธ Details panel โ€” full per-cluster breakdown in one click

๐Ÿ† BUDGETS & SCORING

โœ”๏ธ Budget profiles โ€” Console, Default and Mobile presets included

โœ”๏ธ Weighted composite score โ€” one number to flag the worst offenders

โœ”๏ธ Fully customizable budgets via project settings

๐Ÿ•‘ SNAPSHOTS & COMPARISON

โœ”๏ธ Save snapshots of any bake

โœ”๏ธ Diff two snapshots to track regressions or validate optimizations

๐Ÿ“ค EXPORT

โœ”๏ธ CSV โ€” drop into a spreadsheet

โœ”๏ธ HTML โ€” shareable visual report

โœ”๏ธ JSON โ€” pipe into your own tooling

โœ”๏ธ Markdown โ€” paste straight into docs or PRs

๐Ÿ› ๏ธ EDITOR INTEGRATION

โœ”๏ธ Native editor panel โ€” no floating clutter

โœ”๏ธ Keyboard shortcuts for fast baking and navigation

โœ”๏ธ Editor-only โ€” not included in packaged builds

โš ๏ธ Important Notes

- SceneInsight is an edit-time analysis tool โ€” metrics are gathered in the editor and have no effect on

packaged/runtime builds.

- Nanite, custom-HLSL and Blueprint-actor detection rely on editor-only data and are evaluated at bake time.

๐Ÿ›  Supported Engine Versions

โœ”๏ธ Unreal Engine 5.4, 5.5, 5.6 and 5.7

๐Ÿ–ฅ Supported Platforms

โœ”๏ธ Windows (Win64)

๐Ÿ“š Documentation

๐Ÿ’ฌ Discord

๐Ÿ›  Support

All support is provided after product ownership verification.

All asset maps are not included.*

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