
์ค๋ช
๐ SceneInsight โ See Where Your Level Spends Its Budget
Hunting down performance bottlenecks by clicking actors one at a time is slow and blind. SceneInsight changes that.
It splits your level into spatial zones (clusters) and bakes a complete performance breakdown for each one โ
triangles, draw calls, materials, textures, lights, memory, Nanite and more. Then it paints the results straight onto
your viewport as a heatmap, so the expensive parts of your scene light up instantly. No guesswork, no spreadsheets, no
stat commands to memorize.
Built as a native Unreal Engine Editor tool, SceneInsight docks right into your Level Editor. Bake, inspect, compare,
export โ then ship. Zero runtime footprint.
๐ท CLUSTERING STRATEGIES
Grid โ subdivide the level into a regular grid of zones
Octree โ adaptive subdivision that follows actor density
Tag / Layer โ cluster actors by tag or layer
World Partition โ one cluster per World Partition cell
Manual Volumes โ place your own cluster volumes anywhere
๐ METRICS COLLECTED (60+)
Geometry โ triangles, vertices, draw calls, LODs, largest/complex meshes
Nanite & Distance Fields โ enabled counts, Nanite triangle ratio
Materials โ master vs instance, blend modes, two-sided, subsurface, custom HLSL
Textures โ memory, max resolution, virtual texturing, non-streaming
Lighting โ type, mobility, dynamic shadows, IES, light functions, light overlap
Memory โ mesh, texture, audio and lightmap memory budgets
Misc โ decals, particles, Niagara, physics actors & constraints, ticking actors
๐ฏ VISUALIZE & ANALYZE
Viewport heatmap โ color clusters by composite score or any single metric
Sortable table โ rank every cluster by the metric that matters
Filter bar โ narrow down to exactly what you're looking for
Details panel โ full per-cluster breakdown in one click
๐ BUDGETS & SCORING
Budget profiles โ Console, Default and Mobile presets included
Weighted composite score โ one number to flag the worst offenders
Fully customizable budgets via project settings
๐ SNAPSHOTS & COMPARISON
Save snapshots of any bake
Diff two snapshots to track regressions or validate optimizations
๐ค EXPORT
CSV โ drop into a spreadsheet
HTML โ shareable visual report
JSON โ pipe into your own tooling
Markdown โ paste straight into docs or PRs
๐ ๏ธ EDITOR INTEGRATION
Native editor panel โ no floating clutter
Keyboard shortcuts for fast baking and navigation
Editor-only โ not included in packaged builds
โ ๏ธ Important Notes
- SceneInsight is an edit-time analysis tool โ metrics are gathered in the editor and have no effect on
packaged/runtime builds.
- Nanite, custom-HLSL and Blueprint-actor detection rely on editor-only data and are evaluated at bake time.
๐ Supported Engine Versions
Unreal Engine 5.4, 5.5, 5.6 and 5.7
๐ฅ Supported Platforms
Windows (Win64)
๐ Documentation
๐ฌ Discord
๐ Support
All support is provided after product ownership verification.
All asset maps are not included.*





