
Description
π SceneInsight β See Where Your Level Spends Its Budget
Hunting down performance bottlenecks by clicking actors one at a time is slow and blind. SceneInsight changes that.
It splits your level into spatial zones (clusters) and bakes a complete performance breakdown for each one β
triangles, draw calls, materials, textures, lights, memory, Nanite and more. Then it paints the results straight onto
your viewport as a heatmap, so the expensive parts of your scene light up instantly. No guesswork, no spreadsheets, no
stat commands to memorize.
Built as a native Unreal Engine Editor tool, SceneInsight docks right into your Level Editor. Bake, inspect, compare,
export β then ship. Zero runtime footprint.
β Key Features
π· CLUSTERING STRATEGIES
βοΈ Grid β subdivide the level into a regular grid of zones
βοΈ Octree β adaptive subdivision that follows actor density
βοΈ Tag / Layer β cluster actors by tag or layer
βοΈ World Partition β one cluster per World Partition cell
βοΈ Manual Volumes β place your own cluster volumes anywhere
π METRICS COLLECTED (60+)
βοΈ Geometry β triangles, vertices, draw calls, LODs, largest/complex meshes
βοΈ Nanite & Distance Fields β enabled counts, Nanite triangle ratio
βοΈ Materials β master vs instance, blend modes, two-sided, subsurface, custom HLSL
βοΈ Textures β memory, max resolution, virtual texturing, non-streaming
βοΈ Lighting β type, mobility, dynamic shadows, IES, light functions, light overlap
βοΈ Memory β mesh, texture, audio and lightmap memory budgets
βοΈ Misc β decals, particles, Niagara, physics actors & constraints, ticking actors
π― VISUALIZE & ANALYZE
βοΈ Viewport heatmap β color clusters by composite score or any single metric
βοΈ Sortable table β rank every cluster by the metric that matters
βοΈ Filter bar β narrow down to exactly what you're looking for
βοΈ Details panel β full per-cluster breakdown in one click
π BUDGETS & SCORING
βοΈ Budget profiles β Console, Default and Mobile presets included
βοΈ Weighted composite score β one number to flag the worst offenders
βοΈ Fully customizable budgets via project settings
π SNAPSHOTS & COMPARISON
βοΈ Save snapshots of any bake
βοΈ Diff two snapshots to track regressions or validate optimizations
π€ EXPORT
βοΈ CSV β drop into a spreadsheet
βοΈ HTML β shareable visual report
βοΈ JSON β pipe into your own tooling
βοΈ Markdown β paste straight into docs or PRs
π οΈ EDITOR INTEGRATION
βοΈ Native editor panel β no floating clutter
βοΈ Keyboard shortcuts for fast baking and navigation
βοΈ Editor-only β not included in packaged builds
β οΈ Important Notes
- SceneInsight is an edit-time analysis tool β metrics are gathered in the editor and have no effect on
packaged/runtime builds.
- Nanite, custom-HLSL and Blueprint-actor detection rely on editor-only data and are evaluated at bake time.
π Supported Engine Versions
βοΈ Unreal Engine 5.4, 5.5, 5.6 and 5.7
π₯ Supported Platforms
βοΈ Windows (Win64)
π Documentation
π¬ Discord
π Support
All support is provided after product ownership verification.
All asset maps are not included.*





