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Medios 1 para el artículo Carpets | Furniture | Game Ready | PBR

Descripción

  • Carpets

    • A carpet, doormat and two runners

    • 4 meshes: SM_Carpet_01 (879 triangles), SM_Carpet_Doormat_01 (1,134 triangles), SM_Carpet_Runner_01 (1,922 triangles), SM_Carpet_Runner_02 (1,540 triangles)

    • Real-world scale, largest piece 418 x 349 x 6 cm

    • PBR, game ready, MikkTSpace tangents

    • Cut-out material: the openings are an opacity mask in the Base Color alpha channel

    Formats included

    • Unreal Engine 5.3+: Asset Pack with overview map, collision, 4 LODs

    • USD: one file per mesh, UsdPreviewSurface materials

    • glTF: one file per mesh, ORM packed material

    • FBX: one file per mesh

    • Blender: scene with materials set up, scale applied

    • USD, glTF, FBX and Blender files contain LOD0 only

    Textures: 4096 x 4096 PNG

    • Base Color (alpha channel = opacity mask)

    • Normal, as DirectX and as OpenGL

    • Roughness, Metallic and Ambient Occlusion as separate maps

    • ORM packed (Red = Occlusion, Green = Roughness, Blue = Metallic)

    • RMA packed (Red = Roughness, Green = Metallic, Blue = Ambient Occlusion)

    • Every format ships the full set, so you can use whichever packing your tool wants

    Also included in these PropHaus packs

    Third-party content

    • No third-party content: everything in this pack was created by PropHaus.

    Support

    • For direct support join the PropHaus Discord

Formatos incluidos