Skip to content
Media 1 for listing [Game Ready] Ziel, The Crystal Chimera

Description

Anime Girl 3D Model "Ziel, The Crystal Chimera".

3rd Version of an original character part of a personal project.

The 3D Viewer seems to have a problem when displaying the model in "final render", this is due to the Outline (a layer over the geometry), it seems to be generating shadows and making the body texture look like it is overlapping or deformed, that is not part of the model.

  • [Game Ready]

    • Ready for your proyects.

  • +22k Faces. 

    • Approximately 98% Quads and some Tris for tips and minimal details

    • +3.9k for Chains

    • 3.5k for Cloaths

    • 4.7k for Crystal parts (Legs, Hand, Horns, Tail, Blade)

    • 5.6k for Body and Head

    • 4.9k for Hair

  • Outline. 

    • The "Solidify" modifiers add an Outline effect that duplicate the number of faces.

  • Fully Riged. 

    • Hands, fingers, elbows, torso, waist, feet, knees, head, eyes, hair, tail, chains and clothing.

  • 38 Key Shapes for Facial Expressions

    • Eyes, Eyebrows, Mouth, Tongue, Teeth.

  • Custom Shapes

    • Custom shapes to facilitate the animation of the Rig with groups of bones and colors by category

  • Fully Textured

    • Max Textures in 4096

    • UV Clean

  • Basic Anime Cel Shader

    • Hard shading style to imitate the "Anime" aesthetic

This package contains a .Rar file with the Textures and the 3D Models in the following formats:

  • .Fbx

  • .Obj

  • .Blend

I would appreciate any constructive criticism, highlight my mistakes and I will work on them to improve.

Included formats