الوصف
Overview
ModuleComposer allows you to register multiple Static Meshes placed in the level as a preset and duplicate that preset anywhere in the map.
Presets are linked to the names of Static Mesh assets in the Content Browser. If another project contains Static Meshes with the same names, the same presets can be reused without modification.
Every Static Mesh spawned with this tool stores its spawn timestamp. The built-in DeleteGroupSpawn feature can remove every mesh created at a specific time.
|Documents
https://luckymachida.com/plugins/plugin-module-composer
|Youtube Preview
|Discord Link
|Feedback & Improvement Requests
A simple Google Form is available below for feedback and requests.
You can also submit ideas, wishes, or requests that are not related to this asset.
・No sign-in required
・Fully anonymous
Feel free to share anything — even small ideas are welcome.





