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Techwear Military Female Shao Lei & Llynx ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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์„ค๋ช…

Shao Lei (็ป้›ท) is a modular character for Unreal Engine, inspired by techwear fashion and modern military aesthetics.

The body is based on Shenyaโ€™s Body, with slightly broader shoulders.

Llynx shares the same body but with a different face design.

๐ŸŽฌ Shao Lei Showcase

๐ŸŽฌ Llynx Showcase

๐ŸŽฌ UE Techwear Military Female Character Shao Lei & Llynx | Asset Preview

๐ŸŽฌ ShaoLei Materials Overview
๐ŸŽฌ Retargeting Animations for Shao Lei in Unreal Engine 5.6
๐ŸŽฌ ShaoLei Dynamic Meshes and KawaiiPhysics

( More Images at Artstation )

โœจ Key Features

  • Modular Character with interchangeable parts (hairs, outfits, accessories)

  • Based on Epic UE4 Mannequin Skeleton (compatible with UE5)

  • Blendshapes: Full Apple ARKit (works with LiveLink)

  • PBR Textures (4K / 2K)

  • Modular meshes with additional bones for dynamic simulation (hairs, big jacket, jacket skirt, short pants โ€“ works with KawaiiPhysics or Chaos)

  • Substance Painter Source Files are provided (only for the outfit, rifle & pistol)

  • Retarget-ready with included poses

    • UE4, UE5 mannequins

    • UEFN (Game Animation Sample)

    • ActorCore APose

    • TPose for retargeting Mixamo Animations

Modular Parts

Head Accessories: Beret, Facemask, Onimask, Gasmask, Balaclava

Tops: Cowl, Sports Bra, Sleeveless Shirt, Tech Jacket, Raglan, Tactical Top, Tactical Vest, Big Jacket

Arms: Gloves, Long Gloves, Elbow Sleeves

Belts: Belt A, Belt B, Holster

Bottoms: Tight Pants, Short Pants, Tactical Pants, Jacket Skirt

Legs: Shin Guard, Boots, Tall Boots

๐Ÿ“ฆ Package Includes

Meshes

  • Multiple versions of ShaoLei (68kโ€“72k tris)

  • Modular clothing sets (jacket, tops, pants, short pants, cowl, beret, belt, boots, etc.)

  • 4 Hair Styles

  • Accessories (Beret, Face mask, Gas mask, Oni mask, Belts, etc)

  • 2 Weapons: Pistol, Rifle

Demo Animations

  • Basic movement set (Idle, Walk, Run, Jump) โ€“ retargeted from UE4 mannequin

  • Sample animations from Paragon characters and Windwalker Echo (demo only)

Textures

  • Head: 2K

  • Body: 4K

  • Hair: 4K (with depth, alpha, root masks)

  • Clothes & Accessories: Mostly 2K

  • Non-Square Horizontal (2x1k) : Onimask, Sports Bra

  • Non-Square Horizontal (4x2k) : Tactical Pants, Short Pants, Tight Pants

  • Non-Square Vertical (1x2k): Shin Guard

  • Rifle: 4k

  • Pistol: 2k

  • ORM Texture. AO, Roughness and Metallic are packed to RGB channels.

  • Materials with tint and color controls

๐Ÿ›ˆ Technical Details

Polycount:

  • ShaoLei (12 variant presets):

    ShaoLei 1: 108.3k

      ShaoLei 2: 90k

      ShaoLei 3: 88.9k

      ShaoLei 4: 86.5k

      ShaoLei 5: 106.9k

      ShaoLei 5b: 117.6k

      ShaoLei 5c: 92k

      ShaoLei 6: 87k

      ShaoLei 7: 131.7k

      ShaoLei 8: 82.2k

      ShaoLei 9: 70.6k

      ShaoLei 10: 78.5k

  • Full body base: 38.4k Tris

  • Hair:

      Hair1: 19.8k

      Hair2: 21.5k

      Hair3: 22.8k

      Hair4: 16.4k

  • Clothing pieces:
      Beret: 2.1K

      Facemask: 1.1K

      Onimask: 3.1K

      Gasmask_Square: 7.8K

      Gasmask_Round: 9.2K

      Balaclava: 2.6K

      Cowl: 12.7K

      Sports_Bra: 2K

      Sleeveless_Shirt: 4.2K

      Tech_Jacket: 9.9K

      Raglan: 10.3K

      Tactical_Top: 6.9K

      Tactical_Vest: 9.1K

      Big_Jacket: 17.5K

      Gloves: 5.9K

      Long_Gloves: 6.7K

      Elbow_Sleeves: 2.3K

      Belt_B: 5.9K

      Belt_A: 2.5K

      Tight_Pants: 3.5K

      Short_Pants: 6K

      Tactical_Pants: 11.1K

      Jacket_Skirt: 2.5K

      Holster: 6.8K

      Pouches_A: 2.6K

      Shin_Guard: 1.6K

      Boots: 10.4K

      Tall_Boots: 31.2K

  • Rifle: 41.6K

  • Pistol: 3.8K

Skeleton: Epic UE4 Mannequin (no extra bones)

Additional bones are only for modular meshes (Big Jacket, Hairs, Jacket Skirt, Short Pants)

Notes:

๐Ÿ“ฉ Support

For questions or issues, contact: [email protected]

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