
Açıklama
Build believable portable power-generation points for sci-fi outposts, survival bases, mining operations, and industrial environments.
Frontier – Portable Field Generator is a collection of three production-ready industrial sci-fi props built around deployable power generation and field logistics.
Use the generator as functional-looking infrastructure, an environmental objective, a base-building component, or the visual foundation for a custom fuel and power system. The accompanying fuel drum and canister help communicate how the generator is supplied and connect it naturally to storage, transport, and maintenance areas.
Grounded industrial construction, restrained sci-fi detailing, consistent scale, and readable forms make the assets suitable for both realistic and stylized environments.
Included Assets – 3 Models
Portable Field Generator
Fuel Drum
Fuel Canister
Together, the three assets provide a clear visual relationship between stored fuel and generated field power.
Key Features
Three production-ready static models
LOD0–LOD2 included
Approximately 10,000–32,000 triangles per asset at LOD0
Clean UV unwraps with no unintended overlap
2K PBR textures
Customizable Unity materials and surface variants
Base Color, Normal, and packed ORM texture maps
Designed for metallic/roughness rendering workflows
Part of the Frontier game asset system
Suitable for PC and console projects
Unity Package, Materials and Customization
An additional Unity package is included for Unity 2022.3 LTS or newer.
Unity content includes:
URP and HDRP material setups
Ready-to-use prefabs
LOD0–LOD2 configurations
Child box colliders
Clean and Worn surface variants
Sample preview scene
Frontier Material Helper
Included FrontierCore content
Unity’s Built-in Render Pipeline is not supported.
The Unity materials use a mask-driven PBR workflow that provides visual variation without requiring changes to the source textures.
Adjustable properties include:
Color layers
Text and symbol layers
Wear, dirt, and rust
Smoothness, metallic, and clearcoat
Surface color and normal variation
Emission intensity for powered elements
Included Unity color variants (available in Clean and Worn surface states):
Engineer Yellow
Neutral Grey
Desert Beige
Unreal and other Engines
FBX models static PBR ORM texture sets are included for use in Unreal Engine, and other compatible 3D applications or game engines.
The static texture delivery includes:
Base Color
Normal
ORM: Ambient Occlusion, Roughness, and Metallic
Engineer Yellow presentation
2K texture resolution
A native Unreal Engine project, preconfigured Unreal materials, Blueprints, and gameplay systems are not included. Materials must be connected inside the target engine.
Intended Use
Sci-fi generators and power stations
Deployable field infrastructure
Survival and base-building environments
Mining and industrial operations
Engineering and maintenance areas
Mission objectives and interactable props
Remote outposts and research sites
Environmental storytelling
Custom fuel and power gameplay systems
Part of the Frontier System
Portable Field Generator works as a standalone prop collection while representing the power-generation stage of the wider Frontier asset system.
It is designed to work visually alongside:
Together, these products can communicate a connected flow from stored fuel to generated power, field distribution, portable energy resources, and powered equipment.
Portable Field Generator is also included in Frontier – Sci-Fi Power & Supply Bundle.







