
Descrição
Add a smooth and responsive sliding mechanic to your Unreal Engine project with this plug & play Blueprint component.
Designed for FPS, action, and movement-focused games, this system provides a dynamic slide experience based on the player's velocity and the slope angle, creating natural acceleration and deceleration depending on the environment.
Features✓ Plug & Play Component
Easy to integrate into your existing character system.
✓ Slope-Based Sliding
Sliding speed dynamically changes depending on the surface inclination.
✓ Velocity-Based Movement
The slide behavior adapts to the player's current movement speed.
✓ Automatic Stand-Up Safety Check
Prevents the player from standing up when there is not enough space above the character, avoiding unwanted clipping.
✓ Fully Customizable
Adjust parameters easily to match your game's movement style.
✓ Clean & Editable Blueprint System
Made with clear and organized Blueprints, allowing easy modification.
FPS Games
Parkour Games
Action Games
Movement-Based Gameplay
Multiplayer Projects
No complex setup required — simply add the component, configure your settings, and start sliding.


