Skip to content
Media 1 for listing hijab + jalab - clothyfic outfits

Description

the individual wardrobe asset can be found in the ADDITIONAL FILES

Features

  • 2 individual wardrobe assets + combined

  • Resizable Parametric Metahuman Wardrobe

  • Rigged to Metahuman Skeleton & Unreal Mannequin Skeleton

  • Includes Rigged + Non-Rigged Versions

  • Low Poly, Game-Ready, High-Quality PBR Textures

  • Texture Sets: 2 Variants (Cotton, Printed Cotton)

  • PBR – Base Color, Normal, Roughness, Metallic, AO, Height

  • Formats: Blender (.blend), FBX, OBJ, GLTF, Unreal (.uasset), and Metahuman Package (.mhpkg)

Instructions for Metahuman Wardrobe

  1. Create a folder in your Unreal project.

  2. Drag the .mhpkg file into the folder.

  3. Open Metahuman Creator.

  4. Drag the WI_"clothname" asset into the Cloth Asset slot.

  5. Enjoy your new outfit!

To apply the second texture set:

  1. Open the imported outfit folder and go to the Textures folder.

  2. Import the second fabric texture set and replace the existing maps.

  3. Textures will automatically update inside Metahuman Creator.

  4. Export your Metahuman and enjoy

Included formats

Additional files