
Beschreibung
High Detailed Photorealistic Goose, FULLY RIGGED AND ANIMATED , completely UVmapped and textured. made with Maya.
Ready to render exactly as you see above.
This model has been built with a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for Arnold renderer.
The feathers are modeled separately for rigging and animation purposes.
———————————
High resolution 4k textures (main color texture is .TGA)
color: 4096×4096
specular : 4096×4096
diffuse : 4096×4096
bump: 4096×4096
——————————–
Formats included
Maya 2026.3 (.ma)
——————————
Measurement units: centimeters
——————————
Polycount: 25,782 quads
—————————-
RIG & ANIMATION INFO:
This model is rigged with a bit complex setup and expressions but easier for an animator to use the NURBS primitive control objects to help achieve realistic animations of the wings, limbs and torso .Control objects can be easily manipulated through the transform tools to achieve desired animations.
Four animation sets have been included in frames 1-270 and are defined below:
1) Wing Cycle type 1 (1 -36) (VIDEO)
2) Wing Cycle type 2 (45 – 86) (VIDEO)
3) Glide (86-245)
4) Wing Cycle type 3 (251-270) (VIDEO)
***********************
NO POSTWORK ON THESE RENDERS (ARNOLD)








