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File multimediali per l'articolo Deer - Topology + UV Map: 1

Descrizione

Deer character was made with proper mesh flow and UVs unwrapped.

File format:

  • obj

  • fbx

  • maya file

  • Blender file

Inside the product:

  • clean topology

  • Single Udim

  • unwrapped Uvs for texturing

  • no overlapping UVs

  • proper naming and grouping

  • no unwanted shaders and history.

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