
Descrição
Stylized heron model designed for real-time performance, featuring a full set of flight, idle, and behavior animations. Ideal for wetlands, lakes, or stylized nature-based worlds. Includes Root Motion and In-Place animations for flexible integration in both AI and player-controlled systems.
🔹 Technical Details:
Polygons: 14,237 (quads)
Vertices: 14,255
Geometry: Quads only – clean, animation-ready topology
Materials: 4
Textures: 9 (4096x4096)
T_Heron_D, T_Heron_N, T_Heron_S (Body)
T_HeronWings_D, T_HeronWings_N, T_HeronWings_S
T_HeronWingsBack_D, T_HeronWingsBack_N, T_HeronWingsBack_S
Rig: Custom rig (avian skeleton)
Root Motion Support: Yes
Sample Level: Included (showcase with animations and lighting)
🕹️ Animation Overview:
Total of 13 animations, crafted to bring lifelike behavior to your flying NPCs:
Locomotion: Walk (forward, left, right)
Flight System: Flap, Glide, Fly (L/R), Takeoff, Landing
Idle & Ambient: Idle, Eat, Scratch
Transitions: Smooth cycles ideal for blendspaces or state machines
All animations are authored to loop or transition cleanly, optimized for AI behavior trees and interactive scenes.
💡 Perfect for open worlds, stylized biomes, ambient wildlife, or cinematic sequences in wetlands or coastal areas.























