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Heron ์ œํ’ˆ ๋“ฑ๋ก์„ ��์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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๐Ÿชถ Heron โ€“ Low Poly Animated Bird for Unreal Engine

Stylized heron model designed for real-time performance, featuring a full set of flight, idle, and behavior animations. Ideal for wetlands, lakes, or stylized nature-based worlds. Includes Root Motion and In-Place animations for flexible integration in both AI and player-controlled systems.

๐Ÿ”น Technical Details:

  • Polygons: 14,237 (quads)

  • Vertices: 14,255

  • Geometry: Quads only โ€“ clean, animation-ready topology

  • Materials: 4

  • Textures: 9 (4096x4096)

    • T_Heron_D, T_Heron_N, T_Heron_S (Body)

    • T_HeronWings_D, T_HeronWings_N, T_HeronWings_S

    • T_HeronWingsBack_D, T_HeronWingsBack_N, T_HeronWingsBack_S

  • Rig: Custom rig (avian skeleton)

  • Root Motion Support: Yes

  • Sample Level: Included (showcase with animations and lighting)

๐Ÿ•น๏ธ Animation Overview:

Total of 13 animations, crafted to bring lifelike behavior to your flying NPCs:

  • Locomotion: Walk (forward, left, right)

  • Flight System: Flap, Glide, Fly (L/R), Takeoff, Landing

  • Idle & Ambient: Idle, Eat, Scratch

  • Transitions: Smooth cycles ideal for blendspaces or state machines

All animations are authored to loop or transition cleanly, optimized for AI behavior trees and interactive scenes.

๐Ÿ’ก Perfect for open worlds, stylized biomes, ambient wildlife, or cinematic sequences in wetlands or coastal areas.

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