
Description
Stylized heron model designed for real-time performance, featuring a full set of flight, idle, and behavior animations. Ideal for wetlands, lakes, or stylized nature-based worlds. Includes Root Motion and In-Place animations for flexible integration in both AI and player-controlled systems.
๐น Technical Details:
Polygons: 14,237 (quads)
Vertices: 14,255
Geometry: Quads only โ clean, animation-ready topology
Materials: 4
Textures: 9 (4096x4096)
T_Heron_D, T_Heron_N, T_Heron_S (Body)
T_HeronWings_D, T_HeronWings_N, T_HeronWings_S
T_HeronWingsBack_D, T_HeronWingsBack_N, T_HeronWingsBack_S
Rig: Custom rig (avian skeleton)
Root Motion Support: Yes
Sample Level: Included (showcase with animations and lighting)
๐น๏ธ Animation Overview:
Total of 13 animations, crafted to bring lifelike behavior to your flying NPCs:
Locomotion: Walk (forward, left, right)
Flight System: Flap, Glide, Fly (L/R), Takeoff, Landing
Idle & Ambient: Idle, Eat, Scratch
Transitions: Smooth cycles ideal for blendspaces or state machines
All animations are authored to loop or transition cleanly, optimized for AI behavior trees and interactive scenes.
๐ก Perfect for open worlds, stylized biomes, ambient wildlife, or cinematic sequences in wetlands or coastal areas.























