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Média 1 pour l'article BoundFramework | Lite V2.0

Description

BoundFramework | Lite 2.0 Plug & Play Game Foundation

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Documentation Demo Discord

2.0 Update

  • Reworked Interaction system and moved into a component

  • added a new saving system and can be added as a component

  • full menu overhaul

  • Tutorial level has been rebuild with the new features

  • Added a new popup system

  • added custom input action key displays

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1.2 Update

  • Fixed an issue where doors could be spammed open repeatedly.

  • Added a key system for locked doors.

  • Added FPS counter

  • Improved movement and camera behavior to feel more realistic.

  • Added a new, smoother animation for the inspection system.

  • Reworked the menu system to make level editing easier for your own game.

  • Tweaked the interaction system to improve reliability.

  • Updated default UI elements to better match the framework’s style.

  • Removed unused items to clean up the project

Brief Description

BoundFramework (Lite) is a modular and beginner-friendly Unreal Engine framework designed to help you start building games instantly — no coding required. Whether you're a new developer or an experienced creator looking for a fast foundation, BFLite provides a complete set of core gameplay systems out of the box.

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📦 Includes:

  • Interaction System – Build interactables easily with a base blueprint and interface.

  • Flashlight System – Simple flashlight setup ready to use out of the box.

  • Footstep Sound System – Automatically detects surfaces using physical materials.

  • Lights + Switches – Drag-and-drop logic to control lighting with switches.

  • Door And Keys System – Customizable doors with logic for open/close states.

  • Pickup System - allows players to pickup items and in screen widgets for pickup

  • Crouch System - Allows players to crouch with collision detection so they cannot stand up

  • Saving System - allows players to save their progress and gameplay settings

  • Inspection System – Easily inspect 3D items with description text.

  • Event Maker – Trigger doors, lights, and transform actors with delay/sound support.

  • Dynamic Popup system- make your own popups with binded actions

  • Main Menu – Ready-to-use menu system with camera setup, sound, and transitions.

  • Pause Menu - show in game menu to change settings or leave the game

Simply create a new project, drag in the components, and you're ready to go.

🛠 Customizable

All UI and systems are fully commented and easy to modify. You can change visuals, layout, and logic to match your game style.

Need help or have suggestions? Join the community on Discord.

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