A game-ready, PBR-textured M4-style CQB carbine. It comes with a suppressor, a variable-zoom scope on a cantilever mount, a weapon light with a pressure switch cable, an angled foregrip and a short stock. Every marking is fictional ("tridiART Weapon System"), with no real-world manufacturer logos.
Specs
32,010 triangles / 25,558 vertices
75 mesh parts, 1 material
3 × 4096×4096 PNG textures: Base Color, Normal (OpenGL / glTF convention), packed ORM (R = Ambient Occlusion, G = Roughness, B = Metallic)
Real-world scale: about 67 × 31 × 11 cm (meters, Y-up glTF)
Format: GLB (textures embedded)
Substance 3D Painter project file included (.spp, in Additional files): repaint, re-weather or recolor the carbine and export your own texture set
Not included
Gallery images were rendered in Marmoset Toolbag.