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Medium 1 für Eintrag 10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites

Beschreibung

10 royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.

All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.

🎨 What's Included

- 10 battlers x 7 poses = 70 unique sprites

- Poses: idle, attack, block, hurt, powerup, victory, defeated

- 70 side-view sprites at 1024x1024

- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)

- PNG with alpha channel throughout

- Unity package with import-ready sprites, plus the plain PNG files as additional download

🎯 Perfect For

- Turn-based and tactical RPG battle systems

- JRPG-style side-view combat

- RPG Maker, Unity, Godot and GameMaker projects

- Roguelikes, dungeon crawlers and party-based games

- Card battlers and auto-battlers

- Game trailers, cutscenes and cinematic sequences

- Tabletop campaigns and VTT platforms

- YouTube content, Twitch streams and indie short films

📜 Full Battler List

01 - Assassin

02 - Death Knight

03 - Druid

04 - Dwarf

05 - Human Warrior

06 - Mage

07 - Orc

08 - Paladin

09 - Priestess

10 - Ranger

🛠️ How This Pack Was Made

The artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.

🎮 Shipping on Steam?

Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."

💡 Notes

All figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.

Credit is appreciated but not required: Battlers by AssetSmithy

Enjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.

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