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Mídia 1 do anúncio Medieval Combat System Vol 01

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Free Playable Demo
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Try the complete combat system in a fully playable demo before purchasing.

Videos

Official Trailer

Full Presentation & Feature Showcase
Pack Video Presentation

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Please Note:
No audio is included in this pack.
The trailer and demo contain sound for presentation purposes only.

Medieval Combat System Vol. 1

Medieval Combat System Vol. 1 is a complete third-person medieval combat package designed for Unreal Engine.

It includes a fully playable Knight, 5 unique Skeleton enemies, 135 animations, melee and ranged combat systems, synchronized finishers, dynamic hit reactions, enemy variations, spells, weapons, interactive props, VFX and environment assets.

The entire system is built with Blueprints and designed to be modular and extensible, making it easy to integrate individual mechanics into your own project.

A fully playable demo is included so you can immediately explore and test the different systems.

Core Content Overview

  • 125 Animations: Combat, locomotion, interactions, hit reactions, deaths, ranged attacks, spells and more.

  • 1 Playable Knight: Fully rigged and ready to use.

  • 5 Unique Skeleton Enemies: Including different combat archetypes and a Necromancer.

  • 41 Blueprints: Characters, enemies, weapons, gameplay systems, UI and supporting logic.

  • 3 Blueprint Actor Components: Modular gameplay components designed for easier integration.

  • 3 Synchronized Finishers: Character and enemy animations synchronized during executions.

  • 6 Weapons: 2 Knight weapons + 4 Skeleton weapons.

  • 3 Projectile / Throwable Types: Bomb, Fireball and Crossbow Bolt.

  • 24 Niagara Systems: Combat, spell and environmental visual effects.

  • 27 Static Meshes / Environment Props

  • 20 Tabard Variations

  • 23 Shield Skins

  • 10 Widget Blueprints

  • 1 Fully Playable Demo Map

  • 1 Camera Sequence Level

Combat System

The Knight comes with a complete melee combat system including:

  • Light Combo Attacks

  • Heavy Attacks

  • Charged Attacks

  • Roll Attacks

  • Kick System

  • Shield Gameplay

  • Melee Weapons

  • Ranged Combat

  • Crossbow

  • Bombs

  • Pick-Up Interactions

  • Helmet Interactions

  • Shield Interactions

  • Traps and Environmental Damage

  • Synchronized Finishers

The system is built around modular Blueprint logic, allowing you to reuse or modify individual mechanics depending on the needs of your project.

Dynamic Hit & Death Reactions

Enemies react differently depending on the attack that hits them.

Attack animations can be associated with specific hit reactions, allowing attacks to feel much more deliberate and impactful instead of triggering the same generic reaction every time.

The package also includes multiple death reactions and combat responses.

Enemy System

The pack includes 5 unique Skeleton enemy variations, each designed around different combat behavior and visual identity.

Enemy gameplay includes:

  • Melee Combat

  • Shield Combat

  • Heavy Weapon Combat

  • Ranged / Special Attacks

  • Dynamic Hit Reactions

  • Death Reactions

  • Shield Breaking

  • Magic Attacks

  • Necromancer Spells

This provides several ready-to-use enemy archetypes while also serving as examples for creating your own variations.

Customization

The playable Knight includes multiple customization options:

  • 20 Tabard Variations

  • 23 Shield Skins

  • Weapons

  • Shield

  • Helmet interactions

These assets can also be used as examples for expanding the customization system with your own content.

Blueprint System

The package contains 41 Blueprints, including 3 reusable Blueprint Actor Components.

The systems cover areas such as:

  • Combat

  • Weapons

  • Damage

  • Enemy Gameplay

  • Interactions

  • UI

  • Player Logic

  • Projectiles

  • Pick-Ups

  • Environmental Gameplay

The architecture is designed to remain understandable and expandable rather than relying on one large monolithic Blueprint.

Playable Demo

A complete playable demonstration level is included.

The demo allows you to experience the different combat mechanics, enemies, weapons, interactions and finishers directly inside the package.

It also includes objectives to complete and is designed to showcase how the different systems interact with each other.

You can also download the standalone Windows demo before purchasing the pack.

Formatos incluídos