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Mídia 1 do anúncio Basic T-Shirt Outfit MetaHuman

Descrição

How to Use MHPKG Assets on Metahumans 5.8

A high-quality casual T-shirt outfit designed specifically for MetaHumans in Unreal Engine 5. This lightweight everyday garment is fully weight-painted to the MetaHuman skeleton, making it ready to use in games, cinematics, virtual production, and character customization workflows.

The T-shirt features clean topology, realistic fabric details, and an optimized mesh suitable for real-time applications. A customizable Material Instance allows you to quickly create unlimited color variations without editing textures, making it easy to match different characters or projects.

Features
  • Fully compatible with MetaHumans

  • Fully weight-painted and rigged to the MetaHuman Skeleton

  • Compatible with UE5 Manny & Quinn Skeleton

  • Supports Male & Female MetaHuman body types

  • Clean topology with optimized geometry

  • Customizable Material Instance for easy color changes

  • Ready for games, cinematics, virtual production, and character customization

Technical Details
  • Triangles: 11,928

  • Vertices: 6,052

Materials
  • 1 Master Material

  • 1 Material Instance (supports customizable colors)

Texture Maps (4)
  • Base Color

  • Normal

  • Ambient Occlusion (AO)

  • Roughness

Texture Resolution
  • 2048x2048 (or replace with your actual texture resolution if different)

Included
  • T-Shirt Skeletal Mesh

  • Weight-painted clothing asset

  • Master Material

  • Material Instance

  • All required textures

  • Ready-to-use Unreal Engine assets

Notes
  • This product includes the T-shirt clothing only.

  • MetaHuman characters shown in screenshots and promotional images are for demonstration purposes only and are not included.

  • The Material Instance allows users to easily create different color variants without modifying the original textures.

Formatos incluídos

Arquivos adicionais