
Descripción
NVIDIA ACE TTS brings local text-to-speech to Unreal Engine projects on Windows. Turn written dialogue into spoken audio for games, real-time experiences, tools, and interactive scenes without depending on an external voice service for every line.
Designed for a simple Unreal Engine workflow, the plugin includes ready-to-use voices, Blueprint-friendly integration, and sample content to help you get started quickly. Use it for character dialogue, announcements, accessibility features, interactive experiences, or fast content prototyping.
Key Features:
Local text-to-speech for responsive voice playback
Blueprint and C++ support for fast integration
Real-time speech playback for in-game experiences
Support for bundled voices and custom voice profiles
Runtime voice switching for flexible dialogue workflows
Sample level and plugin content for quick setup
Use Cases:
Character dialogue and interactive scenes
Spoken UI, prompts, and announcements
Accessibility and narrated experiences
Requirements:
Unreal Engine 5.5, 5.6, or 5.7
Windows 10 or 11, 64-bit
NVIDIA RTX GPU recommended for best performance
Vulkan supported




