You will get:
157 meshes (11 species) fbx
10 texture atlases (4096*4096) tga
Unreal Engine scene 4.26+
Maya scene
Alien Plants Species:
Aloe (12 variations)
Bush (16 variations)
Fern_01 (18 variations)
Fern_02 (18 variations)
Fern_03 (17 variations)
Flower_Big (10 variations)
LongLeaf (14 variations)
RoundLeaf (14 variations)
Tree (8 variations)
Vine_01 (19 variations)
Vine_02 (11 variations)
Wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
Use BaseColor MaskTint, Gradient, Desaturation, and Emissive for different mesh colors.
All plants have SSS masks.
All plants have lightmaps.