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For a complete overview of the framework and its workflow, please watch the VIDEO.

The folder is named "PendantLampSystem".

Pendant Lamp System (Flicker & Niagara Spark) is a lightweight Blueprint-based lighting and visual effects system for Unreal Engine designed to create configurable pendant lamps with adjustable lighting, flickering behavior, and electrical spark effects through a simple and reusable Blueprint workflow.

The system allows developers to place pendant lamp actors directly in the level and configure each lamp independently through the Details Panel. Spot Light and Point Light intensity can be adjusted separately, flickering can be enabled or disabled, lamp materials can be changed, and the included Niagara spark effect can be shown or hidden for each individual lamp.

The included Niagara system uses multiple spark materials and textures to create electrical spark effects, making the system suitable for horror, survival, abandoned, industrial, atmospheric, and interior environments. The same Blueprint can be reused to create normal working lamps, flickering lamps, damaged electrical lights, sparking lamps, or completely disabled lamp variations. Fully Blueprint-based, easy to customize, and no C++ required.

Features

- 100% Blueprint-based system

- Ready-to-use Pendant Lamp Blueprint actor

- Simple drag-and-drop workflow

- Configurable Spot Light intensity

- Configurable Point Light intensity

- Independent Spot Light and Point Light control

- Optional light flickering

- Flicker enable/disable option

- Niagara-based electrical spark effect

- Niagara spark visibility control

- Included Niagara Spark System

- Multiple included spark materials

- Multiple included spark textures

- Configurable lamp material

- Lamp material switching support

- Independent settings for every placed lamp

- Multiple Pendant Lamps per level

- Normal working lamp configurations

- Flickering lamp configurations

- Sparking lamp configurations

- Disabled lamp configurations

- Damaged electrical lamp setups

- Horror lighting support

- Atmospheric lighting support

- Industrial environment support

- Abandoned environment support

- Interior environment support

- Environmental visual effects support

- Easy level placement and configuration

- Easy integration into existing Unreal Engine projects

- Fully customizable

- No C++ required

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