A high-quality, game-ready hero prop of a vintage kerosene lantern. Modeled and textured in Blender with a focus on realistic PBR materials.
Key Features:
Materials: Galvanized Steel body with realistic refractive dirty glass.
Workflow: High-to-Low poly workflow with baked normal maps.
Optimization: Optimized topology (~12k tris) suitable for first-person games or high-quality environment scenes.
Render: Real-time PBR rendering.
Created as a study in hard-surface modeling and texturing.