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Media 1 for listing HB SpaceCruiser 01

Description

A Space Cruiser of my own design, built for UE5.1 and up with Nanite and Lumen as the build target. Includes full interiors. Walk seamlessly from outside and into the ship with multiple different rooms. Go to the cockpit to "activate" the ship and launch from there. Go seamlessly from hover to flight and back to hover mode with Controller and Mouse/Keyboard support. The auto turrets will fire at any enemy ships in proximity. Basic Test Enemy included. Land the ship using the auto landing system, scanning for a valid landing spot when you get close to the ground.

The ship is constructed out of smaller parts, to simplify and to accommodate Nanite. It is not built in a "modular" way. You can not use these parts in any other configurations. It is simply the ship model, broken into smaller parts. Also using mirroring as a means to lower the memory footprint and texture packing and sharing to really lower texture memory for such a large object. The textures and materials are separated for exteriors and interiors, allowing you to exclude interiors completely if not needed. The included Blueprint allows excluding the interiors. The props inside the ship are created as separate props and can be used in other places or other configurations if you choose to. They do however share texture space with the space ship, again to keep the complete ship very low on texture usage. The turrets are built out of separate moving parts. They are built completely separate from the ship, using their own textures.

Here's a VIDEO showing the functionality of the Ship.

Included formats