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ADS Save System ilanı için 1. medya

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📖 Documentation   |   🎮 Playable demo   |   📽️ Videos will be available later  

ADS Save System is a modular save system for Unreal Engine 5. It is part of ADS Framework, a collection of independent systems that can be used on their own or combined depending on the needs of your project.

ADS Save System coordinates project save and load operations through participant-driven data handling. It supports a global profile, manual save slots, and rotating auto-save slots while keeping your project in control of the data it stores.

This plugin is built around the ADS Save Subsystem, Save Game Object, ADS Project Save Behavior, a runtime configuration Data Asset, and a playable demo. It provides a technical foundation and reusable tools to help structure your project logic while keeping your own gameplay rules, interfaces, visuals, and final design under your control.

The system is designed to support single-player projects with profile, manual, and rotating auto-save slots, across any game genre that needs project-owned save data. It can be used with your own architecture, with other Fab assets, or with other ADS Framework systems if your project needs them.

Important:

  • A Framework is not a template. This system is part of a Framework. It provides a technical foundation, architecture, reusable tools, and integration points, but it does not automatically create a complete game-specific save menu, gameplay data schema, or automatic migration logic for your project.
    Before purchasing, it is strongly recommended to read at least the Foreword, System Description, and What the System Does Not Do sections of the documentation.

  • Add the configuration Data Asset to the additional assets-to-cook list in Project Settings (See the documentation for more details)

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