
Description
Outdoor Adventure Hat
Vertices: 2,385 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: Exceptionally optimized, low-poly quad topology engineered for ultra-efficient real-time rendering while maintaining a natural, organic shape for the brim and crown
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for crisp canvas weave, heavy fabric grain, and stitch detailing
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization:
Advanced material parameters provide independent color controls for the main hat body.
Dynamic Fabric & Crease System:
Custom-authored PBR maps and normal overlays meticulously capture the authentic texture of weathered canvas or heavy-duty cotton, including soft structural creasing along the sun brim.
Integrated Wear & Grime System:
Includes a controllable dirt mask parameter, allowing you to seamlessly add/adjust dirt
MetaHuman Ready:
Fully socketed and calibrated to align perfectly with standard MetaHuman head geometry, ensuring an easy fit and effortless tracking during complex head movements and fast-paced action animations.
Next-Gen Optimization:
Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate soft shadow casting beneath the wide brim and Nanite for efficient memory and geometry management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
Survival, Exploration, & Open-World Adventure Character Customization Systems
Tactical Operatives, Wilderness Guides, Archaeologists, or Outlaw Protagonists and NPCs
Digital Human Cinematics, Commercials, & Virtual Gear Visualizations
Virtual Production & High-Fidelity Modular Headwear Systems
AAA Interactive Storytelling, RPG Roleplay, & Lifestyle Simulations






