Stylized Log was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.
Geometry:
Vertices: 386
Edges: 784
Faces: 400
Triangles: 768
Textures:
4K maps
Albedo
Ambient Occlusion
Roughness
Normal Map (DirectX)
This model was designed to work on any major game engine.
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